Introduction

I am an avid player of the massively-multiplayer online gave EVE Online. EVE is quite different than other MMOs in a lot of ways, and as a result is (in my opinion) often misunderstood. EVE is also gaining in popularity lately, which is great as far as I'm concerned...since EVE is a single-server, persistent world (as opposed to most/all other MMOs which use some variation on Ultima Online's "shard" architecture), the more the merrier.

But it also means that EVE is at a critical juncture. As disillusioned WoW players are testing the waters, now is the time for EVE to present itself in a favorable way to new players. But, EVE is historically rather hostile to newbies. The development staff of EVE realizes this and is putting a lot of effort into making the game easier to get into. But there are still gaps, and EVE is still very unconventional and can be off-putting if you just throw yourself into it with no guidance. Which is where (if you'll excuse the hubris) I come in. This blog is aimed at people new to EVE or considering getting into EVE, with the goal of guiding new players into an enjoyable experience and steer them clear of the (unfortunately rather easy) road to frustration.

Friday, April 24, 2009

I think I might be obsolete...

So some dude did in one fell swoop what I was hoping to do gradually over several months, which is to explain EVE to the uninitiated. His description is very condensed and doesn't go into a lot of detail, but he also takes on the daunting task of enumerating the stuff you can do in EVE. Like, all of it... Well not really; a comprehensive list would be quasi-infinite, but he does an impressive job. So check out this link:

Link-o-rama


Tongue-in-cheek warning: no I am not quitting the blog :) I still hope to go into some more detail on a lot of issues. This guy just saved me a lot of work is all!

Tuesday, April 7, 2009

The Zen of PvP Pt. 1

EVE is a huge game wherein you can be anything from an industrialist to an explorer to a prospector to a space pirate. In my opinion though, PvP is what is really great about EVE. It's not the only thing I like about EVE to be sure, but I don't think I'd play EVE if it didn't have its PvP system, and likewise I think I'd still play EVE if it had its PvP system but none of the other stuff.

Why do I like EVE PvP so much? Let me count the ways:
  • Requires real skill. As in, real-life skill of the player. You have to know how to fit your ship, how to fly it, and probably how to fly everyone else's ship too, so you know how best to counter them.
  • Real stakes. You die, you lose your ship. And that awesome complex module you paid 1 zillion ISK for? It's either blowed up or in the hands of the dude that killed you.
  • Excellent game balance. Of course it's not perfect, but it's extremely rare for you to say "yeah that's just broken" about anything. And stuff that is broken, they usually fix, and often in a thoughtful way that makes the game better.
  • Works on many levels. The same PvP system works for anything from solo piracy to small gang (5-20 ship) battles all the way up to fleets with capital ships and hundreds of support ships on each side. Myself, I stop short at the small gang level...but the cool thing is I don't feel like I'm missing out. Every aspect of the PvP experience seems rich and full.
So, PvP is awesome. Let's go do some. Well, not so fast. The challenge with EVE PvP is that it is all free form. There is no organized PvP of any kind (excepting the yearly alliance tournament, which I actually wish they had more stuff like, but let's ignore that for now). So how do you find PvP to get into? The lack of a good answer to this question is perhaps one of the most frustrating things about EVE, but can also be the most rewarding.

So let me first give some EVE PvP axioms to live by:
  • Be patient! The art of finding fun PvP to participate in is at least as subtle and difficult to master as the art of PvP'ing itself.
  • Since PvP has real stakes, you'll find that it's rare for people to commit to battles they don't think they can win (and in many cases, aren't sure they can win with a HUGE margin of error). So in many respects, the skill of finding PvP boils down to bluffing: convincing someone they're going to win a battle when they really aren't (or not caring that you'll lose...which also works).
  • Start small. It's a lot easier to get people to fight you if they're risking an inexpensive ship. It's also easier to get people to fight you if you yourself are in an inexpensive ship (simply because expensive ships are intimidating).
  • You will die a lot. Just accept this.
So how about some specific advice? Probably the best things you can do are:
  • Join Faction Warfare. The game allows you to sign up for the militia of any of the 4 races. This gives you access to a militia channel that's a little like being in an alliance. They have regular fleets and usually experienced fleet commanders. You can take a frigate and at least contribute to something as part of a medium-sized fleet, plus learn the basics of PvP. You can even join Faction Warfare if you are not in a player corporation.
  • Get in a PvP corp. Hopefully an established PvP corp will have their own "secret sauce" for getting into PvP. So tag along and learn.
  • But most of all, get into PvP. Even if you go solo, get into low sec and start getting blown up. When you get blown up, research the ship that blew you up, figure out why, and try to get less blown up next time.
It can be frustrating, but know that it is possible to get into fun PvP early on. I chose to go iron-man style -- me and several friends started playing around the same time, and we formed our own corp. We tried to get into PvP by ourselves with no guidance. We got smoked liberally at first. When we had been playing the game a couple months, we decided to start declaring war on other corps we saw around our area. Our first targets had player ages in the 6 month range when we were about 2 months. And the war was pretty rough at first. But in the end, we bagged one of them in a ludicrously-fit faction battleship and pocketed almost 2 billion ISK (with a "b") in loot. When we had just been playing 2 months! It was a great fight, and I had over 10k damage on this battleship in my frigate. And, 2 billion ISK was more than any of us had ever seen in the game, combined.

So let me wrap up by saying that I'm the first person to say I wish it were easier to get into PvP in EVE. But at the same time the challenge (not only of winning at PvP but of getting into it to begin with) can be very rewarding. But most of all, PvP is really really fun, and as far as I'm concerned, the more you can get into it, the better.

Thursday, April 2, 2009

Seriously, Get In A Corp

In EVE, Corporations are the in-game group, similar to "guilds" in fantasy-themed games. When you join the game, you are in an "NPC corporation," which is not created by players. These are the corporations you get PvE missions from, or that buy pirate tags from you. And they also serve as a sort of holding area for newbies. They also have a chat channel like a player corp does (typically with about a thousand people on it, none of whom know much).

My advice is to find a player corporation and get into it as soon as possible. There is just so much to learn in EVE that it's unrealistic to expect you'll be able to do it on your own. Even asking questions in local or rookie chat is not very effective, because no one in EVE (at least no good player) likes to give anything away for free, even advice.

A common reason new players never "click" with EVE is that they feel like there's nothing to do, apart from the PvE missions that the tutorial guides you into. Fair enough...IMHO EVE should provide more guidance into the 5 gazillion things there are to do in it other than missions. But right now, it doesn't. The only place to get that guidance is from other players, and the quickest way to get access to the guidance of other players is to join a corporation.

So how do you join a corporation? Well here's my handy dandy guide:
  • First, prefer to join a corporation of real-life friends already playing EVE, if such exists. Due to the back-stabby nature of EVE, I have found that playing with all people I actually know is a tremendous advantage. Plus, you can count on them to be roughly aligned to your interests straight away.
  • Failing that, online (non-real-life) friends work too. I have seen many EVE corporations that spring up from guilds or clans in other games, and they seem to work well. So like, does your BF 2142 clan have an EVE corp already? If so, join that.
  • Failing that, look for a corp that does what you think you want to do. If you're interested in mining, join a mining corp. If you're interested in space piracy, join a pirate corp (even experienced pirate corps with skill-point requirements often have "farm league" sister corps for new players).
If you are looking for a corporation to join, there are several ways you can go:
  • There is an in-game recruitment interface. I do not recommend it. It's very difficult to pare down the results to what you need.
  • The official forums have a corporation recruitment section. This is probably your best shot. First, browse it for corporations that sound like something you might be interested in. Then, if you like, post saying "I am a newbie looking for XYZ kind of corp." The responses are usually friendly and helpful.
  • Finally, several corps advertise in game through a variety of means. The most common is to jettison a cargo container near a busy gate, then change its name to "XYZ Corp is looking for members. Convo ABC player for more info!" (Convo means "send a private conversation) That can work too, but be warned -- when a space pirate reads cargo containers like this, he sees "XYZ Corp is a juicy target. Please declare war against us now!" Not that wars are a bad thing...just know what you are geting into!
EVE is full of crazy stuff you can do. Some of it was intended by the developers, and some of it players just made up. I'll try to blog on some specific activities soon. Almost all of them are difficult to learn how to do well, and nigh-impossible to learn by yourself. So join a corporation you can learn from. Don't be afraid to switch corporations as your interests change either. Then one day you may have enough under your belt to start a corp of your own!